Cyberpunk 2077 : FSR 2.1 vs DLSS vs Native 4K



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Cyberpunk 2077 : FSR 2.1 vs DLSS vs Native 4K (Patch 1.61)

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28 thoughts on “Cyberpunk 2077 : FSR 2.1 vs DLSS vs Native 4K”

  1. Despite both performing the same, DLSS does have a bit of an edge with the image sharpening, while FSR sharpening can be hit or miss from time to time. But FSR is pretty cool tech since its usable for any gpu

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  2. You cannot possibly see the differences on a video. I refuse to use downsampled/fake frames. Native res will always look considerably better in front of the actual gameplay. Manually adjust useless filters and settings down to keep your native FPS up.

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  3. Since the GTX 500 was introduced, I've always preferred nvidia cards, however since AMD released FSR, my trusty GTX 1650 has at least been able to play several triple-A games. I'm considering switching to the RX 7000 series, but we'll have to wait and see how the cards fare.

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