Cyberpunk 2077 – Patch 1.6 – New Best Build – 900% Crit Damage – 100% Crit Chance – Max Damage Build



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19 thoughts on “Cyberpunk 2077 – Patch 1.6 – New Best Build – 900% Crit Damage – 100% Crit Chance – Max Damage Build”

  1. Great build as always powerful as hell but I can't stray away from and im so use to the perfect triple 20 setup u always pick that I prefer either using the max rps build or 100% crit chance sword build

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  2. Excellent video. Looking forward to this crazy build. I had already started something like this but stopped just short of the new patch coming out. Has anyone actually tried to construct the build from scratch (Level 1) rather than resetting the perks? I tend to prefer resetting my character when such a massive update comes out.

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  3. Sorry, I forgot the "Sniper" perk in Ninjitsu, you should get this too, for +20% headshot damage outside of combat. Its really helpful for this build.
    The multiplicators are actually 3x and 5.5 since its (1+ x)

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  4. This is mentioned in the video but I think it's worth going into detail in the comment section. There is a bug that gorilla arms of any rarity will negate all body weapon checks regardless of your actual strength level. The reason why I know it's a bug is because the game still tells you that you don't meet the minimum requirements but in practice you can use every weapon with no drawbacks including the new weapons that require 15 to 20 body checks. This only applies for weapons you will still be locked out the best cyberware. I don't know about doors.

    My concern is that they will patch out this bug and we will be locked out of the new DLC weapons but right now it works.

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  5. What this build really does is bring back having all clothing slots have with the mod that increased critical damage and percentage. The ironing here is that the merciless perk wasn't working at that time

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  6. What is the point of doing that kind of build when u max the game on ~45 level and there is nothing else to do? Do You use New Game Plus mod or something?

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  7. I run a Ghost all rounder build with a focus on high Body, max Ref, 14 Int, and 12 Cool with a 7 in Tech. I swap between a Rippler to hack and a Sandy for special missions. It isn't perfect, but using skill and strategy it gets the job done with ease and style.

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