Cyberpunk 2077 1.5 vs 1.3 patch performance test. (ray tracing included).



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Latest cyberpunk 2077 1.5 update patch vs old patch. Tested with rtx enabled & also rtx disabled & dlss off & on.

Test system details
Room Temperature : 29 – 30 degrees
CPU – Ryzen 9 5900x
CPU Cooler – Hyper 212 black RGB
GPU – Zotac amp holo rtx 3070 ti 8GB ddr6X

Motherboard – ASUS X570 TUF GAMING
Memory – Crucial ballistix 3600mhz 8gb x 2 (16-18-18-38)
CASE – Inwin 303 ATX
Power – antec neo 650 watts
SSD/Nvme – mx500 500GB m2 ssd , WD SN550 NVMe 1TB
HDD – 2TB seagate 7200 rpm
OS – Windows 11 pro build 21H2
Monitor – LG 34WL500-B 21:9 2560×1080

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3 thoughts on “Cyberpunk 2077 1.5 vs 1.3 patch performance test. (ray tracing included).”

  1. L'optimisation du 1.5 est encore + catastrophique qu'avec le 1.3
    Certains endroits sont bien + gourmand qu'avant ( même sans le RT ! )
    Le 5900X consomme vraiment beaucoup ( et la RTX 3070 Ti encore bien + )

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