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Cyberpunk 2077 PS5 1.3 vs 1.5 Next-Gen Patch Graphics Comparison & FPS Test
Graphics comparsison of Cyberpunk 2077 Past-gen version (Patch 1.3 via PS4 Backward compatibility) vs Next-Gen 1.5 Patcher PS5 edition.
PS5 version has two display modes:
-Performance (Dynamic 4K in 60 FPS)
-Ray Tracing (Dynamic 4K in 30 FPS and Ray Traced shadows)
Timestamps
Streetkid Intro 00:00
Bar Stills 00:52
Kirk dialogue 01:10
Free ride Frame Rate Test 01:52
Ride with Padre 03:21
Underground Parking 04:40
The Heist Mission Frame Rate Test 06:36
Prologue finish 08:40
Stills 10:07
Music:
All My Money on the Double – Cyberpunk 2077 OST
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Mode Performance for me.
Lighting looks improved besides the obvious stuff.
Performance while shooting. Ray tracing while running around. The beauty of it is you can change it on the fly.
Guys what's going on? Why so many likes.. almost every day Cycu1 making hard work, so many comperes etc.. just simply ask thank, some commentaries, like.. Let's do it.
0;59, nice to see the woman at the bar grew her legs out
i didn't knew V lost a tooth in that fight
lol tbh I think its hilarious…ray tracing Lmao yeah right…pc is the only way to go
Wygląda zupełnie tak samo ^^
Powinieneś wersje z RT umieścić po prawej stronie a w środku dać tryb performance, wtedy idealnie uwidocznione byłyby przejścia jakościowe z patcha 1.3 na najlepsze ustawienia graficzne. Bez tego trzeba skakać wzrokiem z jednego skraju na drugi.
I have no problems in playing games in Visual/30fps modes (it's even my way of playing story-focused games), but this one is pretty much impossible to not play in the performance mode. The controls/inputs are pretty much made to be played at 60fps.
i cant spot any difference in RT mode (it is a joke or they are using RT shadows, nor Reflexions, nor lighting) …
Plus some blur is added i dont understand 3:47
Good job
Worst ray-tracing implementation ever? It looks exactly the same as performance mode. Why didn’t they use ray-tracing for reflections and/or light bouncing instead?? Faked shadows are perfectly fine so it’s a waste. Maybe they can patch it?
Bản 1.5 là phải bản trên PS5
Got this question, I own a PS4 physical copy of this game, how is the PS5 upgrade working on this game? Do I have to buy an upgrade or what?
Thanks in advance for any answer
significant downgrade mainly in delta color compression leaving contours with more pixel fragments and edges. In addition, objects are built along the way. It looks like PS1 Driver.
How the hell they don't use ray traced reflections in this game of all games?.
I can not see the ray tracing effect. I can only see the framerate dropping to half of it.
Thanks, Cycu1! Kinda dissapointed by raytracing implementation.
2:28 Yeah, even performance mode can't stop loading objects right in front of your face. This game can't be fixed, just admit the failure and move on.
Nice one!
Legend! How did you get it done this quick?
Want full RT experience in Cyberpunk? You need to buy powerful PC, with at least RTX 3070, there's no way around it. Game look amazing on expensive PC's. Performance mode is the way in case of XSX/PS5
I must be blind, but where is the "nextgen"? It's just a patch.
They cant fix broken physics because cdpr have trash physics engine ever, like tw3
Definitivamente, no veo el Ray Tracing por ningún lugar. Me quedo con el modo performance, que al menos hace que todo vaya mas fluido. Ademas, el dibujado en las partes de conducción, en el modo RT, parece que son de otra generación anterior. No entiendo como no han podido mejorar esto….
Mam wrazenie że coś jest nie tak z tym RT . W każdym razie nie jest warte grania w niego gsy mamy 30 fps . Gram od kilku godzin , gra chodzi swietnie , dobrze wyglada i nie widze błędów na razie
next-gen of bugs and imperfections
Can you have a rt with 60 FPS with 1080p?
Ray tracing all the way! After playing it on PC last year, I've been dying to see it come to PS5. I get the argument for 60fps but for me, it's worth losing those 30 frames for ray tracing.
The reason the RT version doesn't look all that much different is because it's just RT shadows. Only PC does the full suite of RT.
empty game empty benchmark wothout ai physics and events
Go home ray tracing. You're drunk
1.5 perf looks better than 1.5 RT to me. Less blurred.
dont play this fucking game and definitely do not buy this fucking game, all you are doing is showing shitty developers they can release unfinished games, have us QA test it for 60$, and then pawn it off as a success
Jaki jest sens wydawać grę z Opcją quality jeśli tytuł chodzi w 30klatkach? Totalny. Bezsens
After the update this game feels so smooth on 60fps
Rt mode is stunning on ps5. This video does not match what I see on my Sony xh90 tv
It confirm what i experiment. (PS5 on last OLED 77" Sony XR). I cannot see much difference with RT vs Performance. So i play on performance cause 60i/s has more added value than the small impact of RT. I don't say that RT is not good. I'm saying that the quality image of Performance is very good 😉