5 Mods to Completely Overhaul Cyberpunk 2077 After Patch 1.6



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Cyberpunk 2077 has been getting some insane mods ever since launch and that hasnโ€™t changed over the last few weeks. So today I wanted to take a look at 5 mods that completely overhaul the experience of the game, whether you install them individually or all at once. That includes flying cars, vehicle combat, police rework, faction based notoriety, new game+, and more!

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*Skyrimโ€™s Update Breaks Mods:* https://youtu.be/zl-hfxw8tV0
*Phantom Liberty Trailer Analysis:* https://youtu.be/D0M0SvD2d24
*Cyberpunk Upcoming Overhauls:* https://youtu.be/GEgWdsdrblQ

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*MUSIC & ARTIST CREDITS*
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*CHAPTERS / TIMESTAMPS*
0:00 โ€“ 5 Mods That Overhaul Cyberpunk 2077
0:25 โ€“ Protect Your Privacy
1:58 โ€“ Let There Be Flight Mod by Jack Humbert
3:12 โ€“ Vehicle Combat by Scissors + Police Rework
6:25 โ€“ Drone Companions by Scissors
7:39 โ€“ Virtual Car Dealer by DJ_Kovrik
9:02 โ€“ Respector by Psiberx (New Game Plus)
10:56 โ€“ Bonus Mod: E3 2019 Lighting Overhaul
11:59 โ€“ Conclusion

*VIDEO SOURCES*
Thumbnail Art by gunshyghosts: https://www.nexusmods.com/cyberpunk2077/images/29681
Let There Be Flight: https://www.nexusmods.com/cyberpunk2077/mods/5208
Vehicle Combat: https://www.nexusmods.com/cyberpunk2077/mods/3815
Drone Companions: https://www.nexusmods.com/cyberpunk2077/mods/4520
Virtual Car Dealer: https://www.nexusmods.com/cyberpunk2077/mods/4454
Vehicle Pack โ€“ Basic: https://www.nexusmods.com/cyberpunk2077/mods/4625
Vehicle Pack โ€“ Corpo: https://www.nexusmods.com/cyberpunk2077/mods/4539
Vehicle Pack โ€“ Gangs: https://www.nexusmods.com/cyberpunk2077/mods/4509
Vehicle Pack โ€“ Utility: https://www.nexusmods.com/cyberpunk2077/mods/4530
Mizutani Shion Targa MZT: https://www.nexusmods.com/cyberpunk2077/mods/4476
Respector: https://www.nexusmods.com/cyberpunk2077/mods/1263
R19 โ€“ Accurate E3 2019 Visual Restoration: https://www.nexusmods.com/cyberpunk2077/mods/5140

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31 thoughts on “5 Mods to Completely Overhaul Cyberpunk 2077 After Patch 1.6”

  1. As someone who just installed CP2077, should I install these now before I start playing to get the best experience? If so is there an order to install or a mod manager that is best for this game? Sorry for the noob questions.

    Reply
  2. The vehicular combat mod is legitimately so important. You've got no other way to really defend yourself if you're being shot at when you're driving. Aside from driving away faster, which is already hard with 2077's wonky driving controls, especially on KB&M

    Reply
  3. Hiii, i notice that your game look sooooooooooo good, are you using mods ? If yes could you tell witch one ? If no can you show us your game setting ?? That could be Realy noice ! Byyyye, have a nice day !

    Reply
  4. This is a bit specific and probably picky considering the already great mod list, but do you know any mods which work on 1.6 and recreate the E3 look of the. HUD? Not all the menus, jus the crosshairs, gun symbol and ammo count and all that stuff. Thanks for the mods so far though!

    Reply
  5. I think ng+ needs to be like the witcher where enemies and items keep scaling up for a whole new game length as well as new character customization like the witchers new skill tree

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  6. I always thought that there was a good way to include new game plus in the story, by letting V return to the past as an engram. So after you wake up in the dump with the chip in your head. essentially making new game plus exclusive to a 4th hybrid life path where V or Silverhand remember things based on who ended up as an engram with the one who returns being the one you sacrifice in the finale. That being said the sheer amount of a mess this would make of the story is probably why it won't happen. that's basically a whole other game and I don't think CDPR will risk that. maybe on cyberpunk 2078 when they switch to unreal or whatever (not believing this will happen but it might)

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