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0:00 MINUTE TO 2:35 MINUTE = FIRST LOOK NOVA CITY GI LIGHTS AND SHADOWS.
2:40 MINUTE TO 19:37 MINUTE = FIRST IMPACT GI PATH TRACING.
19:38 MINUTE TO 27:29 MINUTE = SECOND IMPACT GI PATH TRACING.
27:30 MINUTE TO 42:41 MINUTE = THIRD IMPACT GI PATH TRACING.
42:42 MINUTE TO THE END = LOCAL LIGHTS PATH TRACING.
*THE MOST REAL CYBERPUNK 2077 MOD.. REAL LIFE LIKE.
*FULL PATH TRACING RESTIRGI ON.
2024 by CD Projekt RED Cyberpunk 2077 2024.06.02 – 19.41.58.03.
(2.12A).
API DX12.
RESIZABLE BAR ON.
NEW DLSS3 FRAME GEN (DLSSG.DLL) 3.7.1 ON {21/05/024}.
Nvidia Upscale DLSS 3.7 (DLSS.DLL) ON {03/04/024}
Nvidia Ray Reconstruction 3.7.0 (DLSSD.DLL) ON {14/03/024}.
Nvidia REFLEX ON.
*NOVA CITY (BETA/LAST BUILD).
*NOVA LUT, NO RESHADE.
———————————————–
NOTE #1: DLSS3 FRAME GEN BY NVIDIA TEAM.
NOTE #2: DLSS UPSCALE BY NVIDIA TEAM.
(DLSSG 3.7.1 OFFICIAL DLL.. BY DEFAULT CYBERPUNK 2.12A USE VERSION DLSSG 3.5 V10).
———————————————–
MSI XTRIO 4070TI 2900MHZ/12000MHZ GDDR6X (45TF/576GB/S).
R5 5500 6/12 (4GHZ).
32GB DDR4 3200MHZ CL16 (51.7GB/S).
NVME GEN 3 2500MB/S.
GA-AB350M-DS3H V2 (LAST BIOS).
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“3200Px1800P (QHD+) ULTRA PATH TRACING (RESTIR GI) 60FPS.
————————————————-
NVIDIA APP RECORDER 1080P = 30% GPU USAGE/1.5GB VRAM USAGE – 20FPS LESS IN 1%.
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SYSTEM MICROSOFT WINDOWS 10 22H2 HOME EDITION (LAST BUILD).
SONY DUALSENSE WIRELESS ORIGINAL JOYSTICK (2024).
SONY VEGAS PRO RENDER 4K (NVENC) “SOME BUG FRAMES IN THIS RENDER, SORRY”.
GPU DRIVER = 552.44.
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Qualidade ficou mais aprimorado colocou modes?
what's the timestamp for when it starts looking real