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Metal Gear Solid games have influenced Cyberpunk 2077. Hideo Kojima created games have certain types of game mechanics known for their quirkiness and humor, and it seems Cyberpunk 2077 has either been influenced by, or inspired by the same Kojima style gameplay. Here are 10 things that Kojima would be proud of in Cyberpunk 2077:
Inside Joke of the couple on the 4th floor near Misty’s place.
Prior to patch 1.2, the faces of V were not blurred camera view, but now you can see a blur.
Fully detailed Grand Imperial Mall parking garage that can be entered.
Wheel Balancer prop is actually a working machine that spins the wheels.
Pachinko machines in the game actually shoot out marbles.
Light fixtures can behave like a flash grenade (flood lights) when activated.
Gas pumps can actually leak gasoline and even burn.
It is possible to look inside past the second set of doors in the Metro NCART stations.
Big Brother broadcasts on television.
Excalibur sword stuck in concrete.
Gameplay of Cyberpunk 2077 on PlayStation 5 (PS5).
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me dying of a gas leak: ah yes a fine kojima game mechanic
still can’t wash of mgsv of ya ay?
Damn I think this is the first time I've heard your voice
When you started talking it scared the shit out of me
depot its over u dont have to make videos on cyberpunk dont torture urself