10 Features REMOVED From Cyberpunk 2077



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10 Features REMOVED From Cyberpunk 2077
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Cyberpunk 2077 – Top 10 POWERFUL Iconic Weapons YOU NEED! (BEST WEAPONS)
https://www.youtube.com/watch?v=0WScuuQKD9o

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PS4 Clip
https://www.reddit.com/r/cyberpunkgame/comments/kbl72a/a_day_in_the_life_of_a_ps4_player/
Plice Spawning Bug
https://www.reddit.com/r/cyberpunkgame/comments/kcqv4r/wanted_to_test_the_police_spawning_invented_a_way/
Cyberpunk Bugs
https://www.youtube.com/watch?t=109&v=RXLohSvTKpg&feature=youtu.be
Apartment
https://www.youtube.com/watch?v=tGnoqZVM-RQ
The Heist
https://www.youtube.com/watch?t=766&v=TZ1lLzI15Js&feature=youtu.be
https://www.youtube.com/watch?t=436&v=5zrc40r87ew&feature=youtu.be
NPC’s
https://www.reddit.com/r/cyberpunkgame/comments/kcc95d/cyberpunks_finest/
3RD Person
https://www.youtube.com/watch?t=58&v=MM1RXPazRzg&feature=youtu.be

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https://www.youtube.com/watch?v=ptB0GEc2ySM

Cyberpunk 2077 – 1 MILLION DAMAGE Legendary Handgun Build! (Best Weapon Character Builds)
https://www.youtube.com/watch?v=jCGsaQCjsMM

Cyberpunk 2077 – 10 SECRET Legendary Items YOU NEED! (Legendary Weapons, Clothes & More)
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36 thoughts on “10 Features REMOVED From Cyberpunk 2077”

  1. More romance options, Interctive world, Driving and shooting. What we got is a skelton of a game. Besides the story and the gigs there is nothings to do. Zero verticality U can only explore 1-2 floors in the megabuildings, I expected those mega buildings to be small cities in their own rights(Like Judge dredd). The disappointment is directed to the mangment not twords the Dev that clearly worked thier ass off and wanted to deliver all of this in the game and more, but because of mismangment and miss communication mangement botched this game.

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  2. The life path effects more then the first couple minutes of the game it changes certain missions the way certain people treat or react to you it has an effect on who dies and etc please do proper research before uploading a video like this

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  3. On PC even with bugs the game is by far the best Single Player RPG to date. The game is massive beyond belief.

    That being said I have no idea why they even tried to code such a game for last gen consoles. There is no way in hell a PS4 or Xbox One will ever be able to handle this title without severely dumbing it down. Again, amazing on a gaming PC but wouldn't even want to try it on a console though.

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  4. I know something that was removed as well , HONEST PLAY TESTERS ! I'm on my 3rd play through and the tears and yawns are way more frequent now . My biggest disappointment was discovering when u drag yourself out of that dump …..your getting the exact same game again bar silly story choices . Its something I've heard no other person mention during there reviews as all everyone seems to do is lie about how great it is . The game has a deep problem and its not the performance issues . After 8 year of waiting and finally getting to play it and its left me with a confusing feeling of " am I really having fun". I had to ride miles on a Horse in red dead 1+2 to explorE the world , I have literal sports cars in this game and I cant be bothered DRIVING 5 mins to the same objective I've completed umpteen times now . No …..A decent bunch of play testers allowed to publish a full review a month before release should be written into law .

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  5. People are not disappointed about the Game. They are disappointed because the promised game could have been so much more. There are some many features they couldn’t implement. Compared to the World of The Division 2 (yes, I know, another broken game) the world of Cyberpunk is dead. Kingdom Come: Deliverance had some flaws but a much stronger immersive world where every npc went to work or to bed at a certain time. Cyberpunk can be fun but not in the ways it has been presented. The story telling is great but the RPG mechanics are not keeping up with most competitors. It is shallow and grind filled. I stil enjoy the game on my second run.

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  6. I could take or leave the 3rd person pov, but the other features would have vastly improved the gameplay. New crafting and weapon/gear modding system too please. The game was average. I love the setting. Characters and writing were both good. But overall, the game was a huge let down. I'm not hoping for any improvements with future patches and dlcs, but it would be nice if they addressed these issues. Doubt they will.

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  7. I enjoyed most of my time in Cyberpunk as someone with a relatively decent PC, but the marketing for this game seems to have been entirely what they dreamed/imagined this game would be and is pretty much in no way indicative of what it actually is.

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  8. Everything they would've made this game ACTUALLY good and unique has been ripped from it due to time constraints.
    This one is likely going the no man's sky route of game development and I am not waiting.
    Sadly can't get a refund anymore but at least it's good to know cdpr isn't a bit better than any other developer.

    I bought deep rock galactic though and that game is much nor worthy of the price tag cyberpunk asked

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  9. Well no, they didn'T eleminate the complete NPC's paths or, jacking in to enemy's head seeing entire layout of the building in slick 3D animation. They simply had target render at the time, working one off feature, showing what they are working thowards. And obviously found out that implementing things like this, as showed was simply impossible. I mean c'mon. Ensuring that you can always jack in to ragdolled enemy? Ensuring that each NPC has life cycle? – in Kingdom come there is like 60 npcs in a village, and the game shutters like crazy from how intensive it is for CPU. now imagine 500 000 NPCs – to be fair tho. CDPR shoud've known things like that cannot be done yet. and not fucking promis things like that. But still, If you know atleast the basic things about game developement, level design, LOD optimalisation etc. you would know rightaway that what they are promissing is wildly out there in the dreamland of "maybe in 20 years."

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  10. I say it again, the game was rewritten and the concept changed once they took KR on board.
    I still think this is 2 years of development with 8 years worth of assets. The PR team was so hot on Johnny they threw away 6 years of work to peddle him.
    BTW there is no way to call this looter shooter an RPG. NO WAY!

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