FIXES in Cyberpunk 2077 Update (Patch 1.5)



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👋 Hey Family! In this video we take a look at the differences between the old Cyberpunk 2077 version and the new one (patch 1.5). The patch 1.5 brings various improvements to the game, numerous quest and gameplay fixes, as well as a number of free DLCs. I hope you will enjoy.

🎮 Chapters:
00:00 Vehicles VS water
00:55 Pointing a gun at drivers
01:44 Weapons vs water
02:58 Punching an NPC
03:44 Blocking a road
04:34 Cars suspension
05:12 Floating fire
05:51 Bike crashes
06:36 Breaking car windows
07:18 Fire effect
07:41 Walking in water

Thanks For Watching ❤

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46 thoughts on “FIXES in Cyberpunk 2077 Update (Patch 1.5)”

  1. I've noticed that most of the bugs Cyberpunk 2077 had were related to coding and physics unlike GTA Trilogy DE which has all types of bugs, from textures to models, from coding to physics and form logic to lore.

    Reply
  2. Yeah cyberpunk 2077 has fix it and more realistic But…..

    4:40 most weird thing is fire well…

    Cuz I just weird, why if you punch or use any weapon don't catch a fire immediately umm so brutal tho that logic it just practically sick when has no respect logic but unless this game has surprisingly fix so meaning I can has fun but less cool well when you play cyberpunk 2077 but it's kinda cool cuz graphics are good and less fun logic.

    Reply
  3. Finally after for almost 2 years of broken and buggy physics and detail they finally fixed it after 2 years

    wow that's how long they took to realize there mistakes hahahahah

    Reply
  4. I feel like if people would've given it more time that's how the game would've been on day 1.
    Well, at least CDPR is patching the game slowly now, finishing its development now

    Reply
  5. Honestly this is how the game should've been released on day one, no excuses. The update should've been the addition of new content.

    But props to them for actually working on this. They could've just taken the money and ran but it looks like they are atleast trying.

    Reply
  6. is this where we are now ? releasing a broken unfinished game, then fixing it later with patches? i remember when patches where just a little thing that fixed small things like lags or drop frame rate, now they are fixing the whole game…….. what a sad thing .

    Reply

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