Actually Playing Cyberpunk 2077 Multiplayer



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Today we take a look at one of the most exciting upcoming mods for Cyberpunk 2077, with CyberMP – the upcoming Cyberpunk 2077 multiplayer mod which I was recently able to test.

Timestamps:
00:00 – CyberMP
00:45 – How it Works
03:36 – Races are FUN
05:07 – Problems
06:08 – Latest Updates
07:40 – Quests/Co-op

Twitter: https://twitter.com/JuiceHead33
Discord: https://discord.gg/jzhzrhm

Sources:

CyberMP:
YouTube – https://www.youtube.com/@Cyber_MP/videos
Discord – https://discord.com/invite/eWQbTncXbr
Patreon – https://www.patreon.com/cybermp

Thumbnail: https://www.nexusmods.com/cyberpunk2077/images/21126
Author – VoDovahKiin

Thumbnail: https://www.nexusmods.com/cyberpunk2077/images/89339
Author – ReddArnage

#Cyberpunk2077 #CyberpunkMods #CyberpunkMultiplayer

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21 thoughts on “Actually Playing Cyberpunk 2077 Multiplayer”

  1. Okay how was any of that considered incredibly smooth? you could not set the person move any part of their body other than them sliding like a frozen burito?

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  2. Movement animations looks Waste still. Multiplayer without planes and other activities is boring. Even then id be playing gta. If the buildings cannot be destroyed and rebuilt by the in game economy i honestly don't care.

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  3. Its insane that CPDR make an amazing virtual environment like Night City and then do nothing like this with it.

    3 more ideas:

    Player driven clans where you actively compete for control of regions though industry, economics or brute force.

    Functional instanced property ownership. Buy all kinds of spaces, from apartments to clan warehouses, factories, or shops.

    Fully "fleshed" out AI relationships with any NPC you meet on the streets.

    Reply
  4. You should make a video covering Vektors Nolvus V6 mod list for Skyrim that’s in the works. Still scheduled for a 2024 release window too and looks gorgeous so far! I feel like not enough people know about wabbajack and the modlists that are already available to people on pc!

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  5. Once REDkit is ported over to cyberpunk the animation issue will probably be solved. Other NPCs have 3rd person animations already for all the weapons & abilities (Maybe besides player exclusive stuff like finishers & double jumps). Porting other a state-machine from other NPCs & modifying it would be a game changer. REDkit would also enable us to get a workable 3rd person camera w/ 3rd person animations for those that really want 3rd person animations!

    Reply

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