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Cyberpunk 2077 NVIDIA DLSS 3.5.10 vs NVIDIA DLSS 3.6.0 vs NVIDIA DLSS 3.7.0 image quality comparison at 1440p DLSS Quality mode with Path Tracing and Ultra settings on i7 10700F + RTX 4080
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WATCH NEXT:
○ Cyberpunk 2077 4K, 1440p, 1080p DLSS 3.5 FG + RR – https://youtu.be/N-znT9LiOlU
○ DLSS 3 Frame Generation On vs Off Comparison in 9 Games – https://youtu.be/Ohcrw8brCp4
Full specs:
CPU: Intel Core i7-10700F
GPU: Gigabyte RTX 4080 EAGLE OC 16GB
RAM: 16GB (2×8) DDR4 2933MHz CL15
Motherboard: Asus Prime B460-Plus
SSD: Kingston NV1 1TB NVMe M.2
PSU: be quiet! Pure Power 11 700W
CPU Cooler: be quiet! Dark Rock 4
Case: be quiet! Silent Base 601
#cyberpunk2077 #dlss #rtx4080
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WATCH NEXT:
○ Cyberpunk 2077 4K, 1440p, 1080p DLSS 3.5 FG + RR – https://youtu.be/N-znT9LiOlU
○ DLSS 3 Frame Generation On vs Off Comparison in 9 Games – https://youtu.be/Ohcrw8brCp4
Dis u chamged any dlss 3.7.0 preset using dlss tewaks or did u used the default preset
Wait, am I seeing that correctly? More than 1GB less ram and vram usage in DLSS 3.7!? :O
Did u used changed preset of dlss 3.7.0 or did u used default preset
i thought the latest dlss upscaling dll was version 3.6, same dlss frame generation dll while ray reconstruction was at 3.7
dlss better again)
oh I hope 3.7.0 would finally improve on the fence instability and disocclusion artefacts in TLoU
Less Vram Usage = Amazing
Thanks, thanks to your channel, I'm the fastest to learn about new nvidia chips
Love that your videos are short and to the point. Not many channels like this!
I love Cyberpunk.
Getting close to 4.0.0 now. I hope we see a massive improvement in image quality with it.
oof tech power up doesnt have it yet, whered ya get it?
No real difference. If you want sharpness just add a CAS reshade.
Is it finally uploaded on TechpowerUp? Why does 3.7 still not presented on the DLSS 2 section but instead on the Ray Reconstruction section?
The music in the video awakens all sorts of memories and feelings.
Impressive stuff, that 1gb less vram usage gonna come handy to those 8gb cards.
DLSS 3.7 Вообще имба вот он отлично работает !
Maybe im tripping but 3.6.0 loops sharper but 3.7.0 uses less system RAM
not much visible hear but i'm sure some games will see lot's of improvement
I'm getting the "dev watermarks/do not distribute" when I use the 3.7 DLL. DLSS tweaks doesn't seem to be able to turn all/both of them off.
Looks like the 3.7 is a bit blurrier
quick question, in order for a game to use next dlss version, say 3.7.0, does the game have to be updated or is it just the graphics driver update from nvidia?
2080 owner here, this dll plus ray reconstruction with path tracing dlss performance, on 3440×1440 gets me around 22fps, previously it was something like 5 fps, it's definitely improved a ton! Frame gen mod obviously doubles it but it's very artifacty because of the initially low fps, but wow.
EDIT: Oh and I have the nova lut with the hd reworked textures installed so that's probably shaving off some fps too
EDIT2: Nova Lut and HD Reworked Textures temporarily disabled it hovers at 30 0_0
В ютубе разницу увидеть практически невозможно, так как происходит сжатие видео. Неважно в каком разрешении вы записываете ролик, ютуб не передаст и половины того что видите Вы – Нам.
there's barely any difference lol
Guys it's using less ram, not VRAM, pay attention before spreading lies
If you have to pause to see the difference, then there is no difference. Didnt even know they release patches for dlss, besides 1.0, 2.0, 3.0 and frame gen. Would rather see smoother fps with same image quality as native
Thats funny we dont have Fsr 3 in game and amd show fsr 3.1 that we never see in this game for sure
The denoising in 3.7 dlss is looking great I can’t wait to see what dlss 4.0 is gunna look like next probably have more clean edges
i need to update my drivers looks like
Wonder if NVIDIA will ever fix Ray Reconstruction, nice idea, terrible implementation.
Same shit but good
Job!
why are frames so low with a 4080? your just on quality settings?
Looks like they've reduced the memory usage!
vram usage