Cyberpunk 2077 – Update 2.0 – Best Weapons & All New Build Mechanics for 2.0 + Phantom Liberty!



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Become a Patreon: https://www.patreon.com/t7pdm
Become a member: https://www.youtube.com/c/t7pdm/join
Donate via Paypal: https://www.paypal.com/donate/?hosted_button_id=YRNZ298N7Y4RW
Discord: https://discord.com/invite/CW2jd9uyuE
Twitter: https://twitter.com/T7Pdm/
Instagram: https://www.instagram.com/t7_pdm/

source

44 thoughts on “Cyberpunk 2077 – Update 2.0 – Best Weapons & All New Build Mechanics for 2.0 + Phantom Liberty!”

  1. Yup completely ruined any semblence of realistic guns and danage from them once again taking us back to the bullet sponge age ! All the vehicle stuff and a few mechanics were great but they really should have left everything else alone ffs

    Reply
  2. Welp. This decided it for me. I always trust your videos. My build is heavily based on your netrunner/cool hybrid build that leverages the problem solver and short circuit passive. I’m assuming short circuit passive is no longer a thing??

    I was really looking forward to the changes but this feels like such a “fun police” patch that is going to force you to both start a new character and heavily focus on melee. I’m a big rifle/smg player and I was having a blast experimenting with all kinds of weapons using my former build and now it doesn’t seem to be viable at all. Big sad face. At least I can just keep going with Starfield now…

    Reply
  3. The free respec of perks is a very good addition to try out different builds hassle free at least imo. But still it'd be nice to have the attributes to be the same as well, or at least increase the level cap to be able to max out all skills trees and maximize your builds. But for now it stills feels a bit restricted since the relic skill tree is still locked until the actual dlc arrives and for sure you'll need to spend attribute points there as well. So it's wise to have 1.63 save backups where you still have the one time free attribute respec.

    Reply
  4. @T7PDM PLS help me out with this 😭 soooo I always followed you old builds I really loved them with cyberpunk 2.0 and phantom liberty I am doing my 3rd 1000% run and now with the new system I don't know what to do anymore it's so overwhelming I've come to the conclusion that I want to play as a stealth netrunner+samurai+silenced pistol because I love the new Melle and if I dontt use a Cyberdeck I feel like something is missing I really like hacking in missions I just want the best perks best Cyberware and weapons pls make a video for that I just want to now in exactly what direction I am going as I'm playing

    Reply
  5. Cyberware capacity upgrade shards you can also get them from enemies. I was testing my build and all of a sudden one of the enemies I killed dropped it for me, but sadly I got killed by ncpd after I caused a little chaos to continue testing my build. So probably it’s super RNG. I still can’t get it to drop from street gangs and such. Maybe there are ways to get them from phantom liberty dlc like shops or missions not sure

    Reply
  6. Honestly, the only way to get them is by using console commands. Once it works again, i would add the missing amount of shards to my inventory. There are people like me who dont really want to start all over again. And for that aspect thats a really huge downside of patch 2.0 to me

    Reply
  7. Good builds are nice but all ppl puting them out there concentrate on combat wich is good and nice
    But ..
    On my first playthrough i managed to make a build that was skilled in a way that i never was locked out of something
    Any atribute/skillcheck like locked doors and dialog options i came across i was able to pass and since you became op anyway that was and is more important to me
    And i am still looking for an alround build

    Reply

Leave a Comment