Next Gen Graphics Update to Cyberpunk 2077



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Nvidia’s new Path Tracing update to Cyberpunk is absolutely insane!

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21 thoughts on “Next Gen Graphics Update to Cyberpunk 2077”

  1. most PCs wont be able to run this stuff properly for years since not everyone has the money to keep their rig up to date every year. I just updated mine 2 years ago and I usually don't even turn on ray tracing because of how much it drops my fps at times.

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  2. Did a playthrough when it first came out (and loved it) but waiting for the DLC which Will likely be set mid-game. I also saved a majority of the side missions for my second playthrough as when it first dropped the game was in an atrocious state.

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  3. Waiting. Need more improvement to the game for me to get back in. What's been fixed so far is a good but waiting for the expansion should hopefully fix/fill out issues. The new path tracing and DLSS is locked to the 40 series cards that I don't think the majority of people will end up adopting. This might become more prevalent within the next 4 years once more hardware is out there and things get easier to run.

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  4. Not sure what resolution will cut it on my 3070 Ti to make this work, but it does indeed look sick from the coverage. Once all the mod framework gets caught back up to this patch, I'm trying it out for sure.

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