Cyberpunk 2077 Patch 1.3: Crafting Legendary Modifications



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

How crafting modifications work in Cyberpunk patch 1.3. Testing crafting skill progression and how to get legendary armadillo and crunch mods. Also testing how the mods scale as the player levels and levels their crafting.

Even if you don’t spec into crafting you can still get some mods from relevant clothing stores or weapon merchants.

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10 thoughts on “Cyberpunk 2077 Patch 1.3: Crafting Legendary Modifications”

  1. i think the armadillo in the clothing store are tied to your level, cuz it scaling with your character level not street or crafting level, btw thx for the video, very useful °^°
    EDIT: i was testing with the cocktail stick and i noticed that i had a epic melee mod and i never saw a epic mod for melee, is this something new?

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  2. Great vid. I think something must be wrong with my game. Im level 32 with max crafting level i got all the crafting specs already and they dont level up.
    I always get "normal" ones. Must be something to do with having previous saves maybe!?

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  3. False! Crunch mod dont grow in components cost, at least "Green and Blue" Crunch mods cost me 8 white and 3 green components, like the most basic version. Jesus bro u a baiting or is an error? Shit

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