GTA IV destroys Cyberpunk 2077



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This Cyberpunk 2077 vs. GTA IV comparison video (GTA IV destroys Cyberpunk) showcases Gameplay, A.I. & Physics differences between the two games with a few funny bugs/glitches & funny moments in between. It showcases why GTA 4 is better than Cyberpunk 2077 when it comes to details & Open-World elements.

This is a follow up to the GTA V vs. Cyberpunk comparison (GTA V is better than Cyberpunk 2077).

We will be testing multiple gameplay elements like bike crashes, physics, drinking, eating, stealing vehicles & much more!

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45 thoughts on “GTA IV destroys Cyberpunk 2077”

  1. that physics in 2020 and for 60$?
    For that bugs and physics game feels like plastic toy. You just want go to the end, to know how this game will be finished. But gaming process is boring.

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  2. RPGs are much more intricate and extensive than fully open world sandbox games, so their focus isn’t entirely on physics and combat. Cyberpunk does better than most recent games at character and world design, world atmosphere, story, adventure, character creation, skills and attributes, immersion, etc… yeah it’s pretty buggy, but it can only get better from here. It’s easy for rockstar to improve a game series they’ve been making for 10+ years that’s centered around picking up a gun, getting in a car, drive there and shoot this. And CD Projekt wasn’t transparent about about ps4/Xbox one versions of the game, and their marketing was a little misleading, but by all means even what we got isn’t a bad game. Once all the bugs are fixed and the ai is improved, it’ll be a great game. Give shit where shits due and agree that it’s a buggy mess, but give credit where credits due and admit that the substance and style of the game is great.

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