Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv
Detailed PC Specs…
GeForce RTX 3070 FE – https://amzn.to/3CC9w63
AMD Ryzen 7600 (Asus Enhanced PBO On) (Deepcool AG620 Air Cooler)
LG 32GP850-B 1440p 180Hz Monitor – https://amzn.to/3CscBEq
32GB Ram DDR5 6,000Mhz CL30 (16×2 Dual Channel)
Gen4 NVME SSD (Read/Write 7,300/6,700 MBps)
Asus Rog Strix B650E-F Motherboard
Resizable Bar On (On in BIOS, not forced)
Windows 11 Pro 23H2
Recording Software – Nvidia Shadowplay
Overlay – RTSS 7.3.7 Beta
Game Version – 2.13
Driver 560.94
Driver Date 20-Aug-2024
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00:00 FSR Frame Gen On, FSR Native AA vs FSR Frame Gen Off, DLSS Quality
00:18 1440p RT Ultra – DLSS Balanced – Crowded Area
01:29 1440p RT Ultra – DLSS Balanced – Driving
03:36 1440p RT Overdrive – DLSS Performance – Crowded Area
04:47 1440p RT Ultra – FSR Quality – FSR Frame Gen – Crowded Area
06:00 1440p Ultra – FSR Native AA – FSR Frame Gen – Crowded Area
07:15 1440p Ultra – FSR Native AA – FSR Frame Gen – Driving
09:29 1440p High – DLSS Quality – RT Off – Crowded Area
10:43 1440p High – DLSS Quality – RT Off – Driving
12:36 1440p Low – DLSS Performance – RT Off – Crowded Area
13:46 Video Suggestions
#Cyberpunk2077 #RTX3070
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source
Bench Results
Graphic Settings – Average FPS/Low 1%
1440p RT Overdrive – PT On – DLSS Performance – 44/36 – No Change
1440p RT Ultra – RT Ultra – DLSS Balanced – 52/35 – 2% ↓
1440p High – RT Off – DLSS Quality – 106/71 – 1% ↑
1440p Low – RT Off – DLSS Performance – 138/88 – 2% ↑
Patch Notes – https://steamdb.info/patchnotes/15646965/
FSR 3 Frame Gen implementation is not very good and not useful to anyone, it is also tied to FSR upscaling and the combo of FSR upscaling and FG is producing some serious artifacts, anyone with RTX GPU will be much better using the FSR FG mod, you can see that over here – https://www.youtube.com/watch?v=-OqdPMT8ec4
Full benchmark of all presets was covered here, dated 14-Feb-2024 – https://www.youtube.com/watch?v=PdO6WBbAqWk
Game was restarted after every test. If video was helpful, Like, Comment, Subscribe or Share, Thank you.
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Timestamps
00:00 FSR Frame Gen On, FSR Native AA vs FSR Frame Gen Off, DLSS Quality
00:18 1440p RT Ultra – DLSS Balanced – Crowded Area
01:29 1440p RT Ultra – DLSS Balanced – Driving
03:36 1440p RT Overdrive – DLSS Performance – Crowded Area
04:47 1440p RT Ultra – FSR Quality – FSR Frame Gen – Crowded Area
06:00 1440p Ultra – FSR Native AA – FSR Frame Gen – Crowded Area
07:15 1440p Ultra – FSR Native AA – FSR Frame Gen – Driving
09:29 1440p High – DLSS Quality – RT Off – Crowded Area
10:43 1440p High – DLSS Quality – RT Off – Driving
12:36 1440p Low – DLSS Performance – RT Off – Crowded Area
13:46 Video Suggestions
Watch Next
Star Wars Jedi Survivor – Patch 9 – https://www.youtube.com/watch?v=fdil7p3LePk
Warhammer 40k Space Marine 2 – 1440p, 1080p – https://www.youtube.com/watch?v=qpFdf7edeoM
Star Wars Outlaws – Patch 3 – https://www.youtube.com/watch?v=f1iH-sdUGxE
Patch 1.08 improves performance in Black Myth Wukong with full RT off – https://www.youtube.com/watch?v=SpJJd2TxX7s
Patch 7 – Baldurs Gate 3 – https://www.youtube.com/watch?v=HaVcLjItt6I
FSR FG 3.1 along with DLSS upscaling 3.7.20 – Black Myth Wukong – https://www.youtube.com/watch?v=m3e4DblMhSw
Black Myth Wukong – 1440p – https://www.youtube.com/watch?v=hj-9PW-mRyk
DLSS 3.7.20 is available now – 5 Game Comparison – https://www.youtube.com/watch?v=oMWa0zIvXmY
RTX 3070 in 2024 – 20 Games Tested – 1440p,1080p – https://www.youtube.com/watch?v=-Mxu9kJQqKs
Ryzen 3600 vs Ryzen 7600
Cyberpunk 2077 – 1440p – https://www.youtube.com/watch?v=7vMmrCmECDg
Star Wars Jedi Survivor – 1440p – https://www.youtube.com/watch?v=YGGLfocs-Mk
Alan Wake 2 – 1440p – https://www.youtube.com/watch?v=IGsXr8A0cdM
Hogwarts Legacy – 1440p – https://www.youtube.com/watch?v=u9xikAwJsyE
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Hogwarts Legacy – http://tinyurl.com/2s4rjtwh
Disclosure: In connection with Epic Games’ Support-A-Creator Program, I may receive payouts from your in-game purchases.
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Disclosure: I get commissions for purchases made through links in this post.
FSR 3 looks waaaaaaaaay worse than DLSS😢
2:22 Besides the 2% performance degradation, it also broke your right tail light 😮
Never thought that FF16 after the patch(the demo I mean), will have better looking FSR with FG, than Cyberpunk. Looks so bad, you can see the instability on the screen almost instantly. I do hope that they will fix it. Should never be released in this state.
eughhh, brother eughhh, whats this brother??
TRASH implementation by CDPR, much better LukeFZ mod, and you can also use XESS
Dont upscale 30fps to 60fps with fsr. Fsr needs 60 native fps, at least 100+ with frame gen activated.
Base frame rate is too low, 60 fps with fsr3 frame gen is a big NO.
FSR 3.0 is basically FSR 2.2 + FG. Why they didn't implement 3.1. It could be better plus even if it isn't, we could use XeSS 1.3 + FG.
i try it with my 4070 give me 10/15 more frame than dlss frame generation ray tracing ultra 1440p dlss/fsr quality but i cant use reflex when i choose fsr (restart the game every time) and upscaler is horrible very horrible…much better fsr 2.1. bad implementation amd never push for her technologies
Problem with benchmarking with Cyperpunk 2077 in outdoor areas is that even if you take the same path walking around, or driving around for comparisons, you will never be testing the same amount of data. Because on the streets the game generates Pedestrians on the fly, the number of them differs all the time; and on the road as well, cars are being generated on the fly, not the same numbers or types of vehicles (which differs in terms of poly count, textures, etc). The more stable way to test Cyberpunk for benchmarks are interior locations where you can at least find the exact same NPCs and point the camera at them instead, so you don't benchmark the random generation of other NPCs walking around, or heck your initial Apartment would be a better more stable place to test for FPS.